Unfinished
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Fast-paced and energetic adventures. Exotic locales and two-fisted action.
A wistful and nostalgic glimpse of an era that seems familiar but more simpler, innocent
and daring. Pulp is all these and more. Some features of the pulp genre include its simple
morality of good versus evil, masked and cloaked heroes and heroines, devious villains and
their schemes, gun-wielding desperados, cliffhanger endings, weird science, and a world still
lush with unexplored places and lost races. -- Brian Christopher Misiaszek
[TOP]Purpose
This page is meant to provide someone with the Feng Shui rules (and the willingness to follow hyperlinks)
enough material to start creating and playing Pulp adventures in FS. I'm including material from 1920 to 1945.
There are a number of great web pages with information, and there were many Pulp RPGs and supplements
made over the years; you can probably find copies on auction sites for more information.
FS provides almost all that's needed already. Other than stats for a few items and setting information,
the biggest game issues are deciding what to do about the Secret War and Arcanowave-related technologies
and character types. Robert Easton's Feng Shui - Pulp Adventures
site provides great advice on converting FS-specific things to the Pulp genre.
If you have an FS Pulp-related page you'd like me to link to or a suggestion about this page, please
Contact me with the information.
Nazis
Voodoo
Zombies
The guns
Tommy Guns
.45s
Lugers with snail drum magazines
Mausers (? may be too late)
Cool clothes
Classic cars
Gyrocopters
Dirigibles
Giant ocean liners
Lost/secret civilizations
Hollow Earth
Dinosaurs
Fabulous treasures
Weird Science
Ming the Merciless
The Rocketeer
Secret organizations
Thuggee
Fu Manchu
Assorted Death Cults
Aerial dogfights
International espionage
Gangsters who don't Rap
Hardboiled private eyes
Femmes Fatal
4 out of 5 doctors recommend Camels for their patients who smoke
Mystery!
Thrills!
Excitement!
[TOP]Classic cars and more
Duesenberg Motors
Motor City Dream Cars
Motor City Dream Cars image
[TOP]Bee Gees to Zeppelins
aircraft
USAF aircraft
Gee Bee "It is a dangerous plane, there is no doubt about that. Anything that stalls at 100 knots and has the glide ratio of a manhole cover is not a safe airplane." --Delmar Benjamin
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Sign Of The Times Online
Name Generator
[TOP]Weapons
Guns
See also Carl Cramér's Wings of Honor Guns
Revolvers
Webley MK V Service Revolver .455 /6
Pistols
Browning HP-35 9mm /13+1
Colt .45 Feng Shui rules, pg. 68
Luger P-08 9mm /8+1 (30-round snail drum available)
Walther P38 10/2/8+1
Tokarev 7.62x25 8+1
Rifles
M-1 Garand .30-06 /8
Submachineguns
Tommy Gun Feng Shui rules, pg. 70
Machineguns
Browning US M2HB Machinegun .50 /105 (Feeds 105-round belts) Air-cooled, heavy barrel machinegun
Hand weapons
Cultist Dagger
Whip
Swordcane
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Top Resources
Brian Christopher Misiaszek's Game Mastering Pulp Adventures in the 1930's and 1940's
Robert Easton's Feng Shui - Pulp Adventures
Carl Cramér (his is the biggest Feng Shui site on the net!)
Wings of Honor: FS Roleplaying in the Crimson Skies setting
Pulp Schticks
Wings of Honor Guns
The Deep Dark Nasty: Cthulhu Feng Shui
Pulp Schticks from TORG
Tim Byrd's PULP! for Feng Shui
David Eber's FS adaptation of The Shadow
Craig Neumeier's Gernsback adaptation from GURPS Alternate Earths
Corinth's The Gernsback Federation
Pulp Feng Shui http://pulpfengshui.tripod.com/
Matt Stevens
The Pulp Page
Pulp RPGs Reviewed
Pulp Earth
J.A.M.'s site on the 1930's and 1940's
"Dr. Fu-Manchu, the yellow peril incarnate in one man."
Pulp Slang
The creator of Doc Savage guide to writing a pulp story
The Empire Club
Pulps
Pulp Web Ring
ThePulp.Net and alt.pulp FAQ
Pulp Magazine Heroes
Greg Swan's hero pulp literature homepage
Pulp Heroes
The Pulp Heroes
Style and other resources
Flapper Station guide to the 1920's
The Netbook of Modern Firearms
Music, art and culture of the 1920's
Zeppelin
Machine Age: 20th Centure Design, Arts, and Technology
The Art Deco Society of California
Book Review New York in the 1930's
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Archon
Noir
Chaosium
Call of Cthulhu and any CoC 1920's material
Dream Pod 9
Gear Kreig http://www.dp9.com/Tour/GKRPG.htm
Fantasy Games Unlimited
Daredevils
Daredevils Adventures V1, N1
Daredevils Adventures V2, N1
Daredevils Adventures V2, N2
Flying Buffalo
Mercenaries, Spies, & Private Eyes
Hero Games
Justice, Inc.
Lands of Mystery
Trail of the Gold Spike
The Golden Age of Champions
Golden Age Champions
ICE
Pulp Adventures (and Feng Shui conversion)
Mikko Kauppinen WWII RPG http://www.ps.uci.edu/~jhkim/rpg/freerpgs/src/wwii_rpg_v1_0.txt
Pagan Publishing
Delta Green Our Darkest Hour http://www.mindspring.com/~furrylogic/deltagreen/
Steve Jackson Games
GURPS Cliffhangers
TSR
Agent 13 Sourcebook
West End Games
Indiana Joes
Indiana Joes and the Golden Vampires
Indiana Joes and the Lands of Adventure
Indiana Joes and the Raiders of the Lost Ark
Indiana Joes and the Rising Sun
Indiana Joes and the Tomb of the Templars
TORG
The Nile Empire
Terra
The World of Bloodshadows
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Feng Shui is copyright and trademark Robin D. Laws, used under license by Atlas Games. The use of this or other trademarks here is without permission, and does not constitute a challenge to the ownership of those properties.
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